Call Of Duty: Black Ops Cold War — How It’s Changing For The Cross-Play Beta Weekend

The first public beta for Call of Duty: Black Ops Cold War ran this past weekend on PS4, and now developer Treyarch has outlined some of the changes in the pipeline for the next beta. The second beta is a much bigger one, as it’s coming to Xbox One and PC as well, and there will be cross-platform multiplayer support.

Weekend 2 players can expect a series of changes, including the team deathmatch score limit rising from 75 to 100 “for better match pacing,” as well as a change to the Duster Stock attachment that will slow down sliding speed.

The cooldown on the Spy Plane scorestreak has been increased to lessen the experience of having too many of them in the sky at the same time from different players.

There have also been some general changes to improve the experience, such as join-in-progress now preventing players from joining a

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Call Of Duty Cold War – Everything Coming To The Beta

Call of Duty: Black Ops Cold War begins their open Beta on October 8th. The first two days are for Playstation Plus members who have pre-ordered Cold War. In the following two days, the beta is open to all Playstation users regardless of pre-orders. The following weekend beginning October 15th, the cross-platform beta begins for those who have pre-ordered Cold War on Xbox or PC. For this entire second weekend, PS4 players are able to play for free. Let’s go over what changes were made from the alpha into the beta.

A new map named “Cartel” has been added into the mix. It’s available to play in both combined arms mode, as well as multiplayer. This map takes place in Nicaragua and is said to have some ties to Cold War’s Main villain, Perseus. It features rideable motorcycles, a large airplane hanger, and varying levels of terrain. The map also

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Play Call Of Duty: Black Ops Cold War Beta Enough And Get An SMG Blueprint

Those who play enough of the Call of Duty: Black Ops Cold War beta on PC, PlayStation 4, and Xbox One will get an SMG weapon blueprint when the game drops this November. Players just have to reach level 10 to qualify for the freebie.

The weapon is called Mutual Animosity and if the picture is anything to go by, the blueprint may feature a scope and suppressor. Receiving the weapon is as simple as reaching level 10, which can be done by playing any of the available modes when the beta goes live on October 8 for PlayStation 4 preorder customers.

Publisher Activision hinted at what players can expect from the Call of Duty: Black Ops Cold War beta, which has two beta weekends running this month. This includes a mix of maps, modes, and playlists. Some game types include Domination, Kill Confirmed, Team Deathmatch, the new 6v6 VIP

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NVIDIA Just Gave Call Of Duty Gamers With GeForce Cards An Edge

One of the technologies NVIDIA CEO Jensen Huang unveiled during the GeForce RTX 30-series launch event was NVIDIA Reflex. For those unfamiliar with it, NVIDIA Reflex is latency reduction technology that’s designed to minimize input lag, sometimes called input latency or end-to-end latency. That’s a fancy way of defining how long it takes for something to happen on-screen after a mouse click or keyboard input.

NVIDIA Reflex works by streamlining a few steps along the rendering pipeline to reduce overall latency. NVIDIA’s software tweaks to enable Reflex make more efficient use of available CPU and GPU resources and minimize driver overhead, which according to NVIDIA, can reduce latency by up to 50% in games that are updated to properly support the technology. That means when a gamer clicks their mouse button to fire a weapon or whips their mouse around to

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What is SBMM in Call of Duty: Modern Warfare and Warzone?

A buzzword in the Call of Duty community has been rampant on social media recently—and it could be confusing if you don’t know its definition.



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If you’ve been on Twitter, Reddit, Facebook, Twitch, or basically anywhere that people congregate to talk about CoD, you’ve most likely seen people talking about SBMM.

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It’s a controversial subject, but it’s something that’s worth talking about both from the standpoint of players and developers.

So what exactly is SBMM?

What is SBMM in Call of Duty?

SBMM is an abbreviation for skill-based matchmaking. This basically means that when you play a game in Call of Duty, the game itself is matching you with players of a similar skill level.

Some games use connection-based matchmaking, matching you with players of similar internet connection levels as opposed to skill, so you’re just as likely to be matched with

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