Nvidia has released its Maxine developer platform to improve video calls.
The platform enables face alignment and eye correction for more natural conversations.
Other supported features include dramatic bandwidth savings and video upscaling.
The COVID-19 pandemic means that video-calling has become more important than ever, as companies hold virtual meetings, schools hold online classes, and families connect over the internet in lieu of physical visits.
This widespread shift to video calling has laid bare a few major challenges for the tech, and Nvidia has now announced a solution in the form of its Maxine developer platform (h/t: The Verge).
According to the graphics colossus, Maxine is a suite of video conferencing software powered by Nvidia GPUs in the cloud. And the list of enhancements is pretty intriguing for the most part.
A more natural video-chat experience
The first two major features made possible by Nvidia’s Maxine are gaze correction
Technology research firm spotlights 10 implementations that delivered the greatest business value, based entirely on rigorous return-on-investment calculations
Today, Nucleus Research, a global provider of ROI-focused technology research and advisory services, unveiled the winners of the 2020 Nucleus ROI Awards. The Nucleus ROI Awards recognize the year’s top implementations based on the overall value delivered by the project. Its analysts performed an independent ROI assessment calculating the actual business benefits and ROI achieved by each project; these ten winners were chosen from more than 170 nominees, based strictly on the ROI achieved.
This year’s awards recognized the consistent return on investment Nucleus continues to track from cloud applications and people applications such as customer relationship management (CRM) and human capital management (HCM) in industries ranging from retail to education to healthcare.
“The pandemic forced many industries to shift their workforces and client data onto the cloud,” said Ian Campbell, CEO
Say what you will about mobile gaming on Android and iOS platforms, but when you look closely, it has all the qualities to succeed — rather, dominate. After all, the idea of “gaming on the go” simply fits today’s fast-paced world.
The rise of mobile gaming
There’s just no beating being able to play anywhere and anytime you like. And while not everyone has a PS4, Xbox or a high-rig gaming PC that costs thousands of dollars, almost everyone has a smartphone these days, making it easy to pick a game from Google Play or the App Store and start playing right away.
Mobile gaming is also much more accessible. Console gaming involves a greater outlay of capital, while mobile games need less commitment and easily fits in with the busy lives of many.
Statistics by NewZoo shows that mobile gaming now accounts for more than 50% of all the
Experiencing multiple stressors triggered by the COVID-19 pandemic — such as unemployment — and COVID-19-related media consumption are directly linked to rising acute stress and depressive symptoms across the U.S., according to a groundbreaking University of California, Irvine study.
The report appears in Science Advances, published by the American Association for the Advancement of Science.
“The pandemic is not hitting all communities equally,” said lead author E. Alison Holman, UCI professor of nursing. “People have lost wages, jobs and loved ones with record speed. Individuals living with chronic mental and physical illness are struggling; young people are struggling; poor communities are struggling. Mental health services need to be tailored to those most in need right now.”
In addition, the research highlights the connection between mental health and exposure to media coverage of the COVID-19 pandemic, suggesting the need to step away from the television, computer or smartphone to protect